Matt Leacock, designer of the award-winning Pandemic tabletop game, advises aspiring game designers to, ‘Find a spark, Keep it simple, Keep it raw, Find the core game’ (Leacock, ‘Cooperation and Engagement,’ 2008). That advice describes this chapter’s lessons in a nutshell.
The learning objectives for this chapter are:
Divided by a Common Language
The tabletop and video game industries have a number of terms that they bestow with meanings that are just different enough to cause confusion.
In a video game company, “game development” ...