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Tapworthy
book

Tapworthy

by Josh Clark
June 2010
Beginner to intermediate
320 pages
10h 27m
English
O'Reilly Media, Inc.
Content preview from Tapworthy

Introduction

DESIGNING APPS FOR DELIGHT AND USABILITY

“WE NEED AN IPHONE APP.” You’ve almost certainly heard that one at the office. Or in a conversation with chums. Maybe even around your own kitchen table. Since you’re reading this book, you’ve probably even said it yourself.

You’re right: you do need an iPhone app. Apple’s glossy gadget touched off a whole new kind of computing—personal, intimate, and convenient—that has become both passion and habit for millions of regular folks. That’s not going away; looking ahead, we’re not going to spend less time with our phones, our tablets, our on-the-go internet devices. More and more, getting in front of people means getting on mobile devices, starting with the iPhone. It’s a device with the following and technology to get your stuff out there with a rare combination of volume and style.

But First . . . Breathe

An iPhone app isn’t an end in itself. It’s not something to be hustled through, just so you can check it off your list. There’s a whiff in the air of the go-go website panic of the 1990s, when everyone rushed to cobble together some HTML just to have a website, any website, with little consideration of either usefulness or usability. It was at once a period of heady innovation and herd-following mediocrity. The same holds for iPhone apps today. There are mind-bending creations to be found in the App Store, but the store is also chockablock with time-wasting duds. You can do better.

Set your app apart with elegant design. This means ...

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Publisher Resources

ISBN: 9781449381677Errata Page