© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2022
G. ByrneTarget C#https://doi.org/10.1007/978-1-4842-8619-7_5

5. Commenting Code

Gerard Byrne1  
(1)
Belfast, Ireland
 

We learned in Chapter 4 that our application code can involve input and output and that the input and output can be completed in the console window. The output from our application is the visible part for an end user and it is important they have a good experience when seeing the output. The user experience is often referred to as the UX and can involve the developer making use of colors, emphasis, layout, etc. to make the application readable and pleasing to look at.

This chapter will concentrate on how to create a good user experience for the ...

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