Chapter 1. Infrastructure As Code
“When deploying and administering large infrastructures, it is still common to think in terms of individual machines rather than view an entire infrastructure as a combined whole. This standard practice creates many problems, including labor-intensive administration, high cost of ownership, and limited generally available knowledge or code usable for administering large infrastructures.” | ||
| --Steve Traugott and Joel Huddleston, TerraLuna LLC | ||
“In today’s computer industry, we still typically install and maintain computers the way the automotive industry built cars in the early 1900s. An individual craftsman manually manipulates a machine into being, and manually maintains it afterwards. The automotive industry discovered first mass production, then mass customisation using standard tooling. The systems administration industry has a long way to go, but is getting there.” | ||
| --Steve Traugott and Joel Huddleston, TerraLuna LLC | ||
These two statements came from the prophetic infrastructures.org website at the very start of the last decade. Nearly ten years later, a whole world of exciting developments have taken place, which have sparked a revolution, and given birth to a radical new approach to the process of designing, building and maintaining the underlying IT systems that make web operations possible. At the heart of that revolution is a mentality and a tool set that treats Infrastructure as Code.
This book is written from the standpoint that this approach ...
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