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The Advanced Game Developer's Toolkit: Create Amazing Web-based Games with JavaScript and HTML5
book

The Advanced Game Developer's Toolkit: Create Amazing Web-based Games with JavaScript and HTML5

by Rex van der Spuy
July 2017
Intermediate to advanced
193 pages
4h 46m
English
Apress
Content preview from The Advanced Game Developer's Toolkit: Create Amazing Web-based Games with JavaScript and HTML5

© Rex van der Spuy 2017

Rex van der Spuy, The Advanced Game Developer's Toolkit, 10.1007/978-1-4842-1097-0_6

6. Finding the Shortest Path

Rex van der Spuy

(1)Toronto, Ontario, Canada

There is one last major area of pathfinding we need to tackle: finding the shortest path through a maze. As it turns out, this is not just an interesting aside, but one of the most important game design skills you need to know.

All the player control systems that we’ve covered in the book so far have involved moving the player around the screen with the keyboard or the mouse. But games often employ a point-and-click control system. Point the mouse to some place on the map and click. The character will walk there and magically seem to find the shortest path to the destination ...

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Publisher Resources

ISBN: 9781484210970Purchase bookPublisher Website