10. Creating and Rendering Graphics
Creating and rendering graphics plays a major role in applications that revolve around games, entertainment, education, medicine, and other major sectors. To develop graphics-based applications, Android provides the OpenGL ES implementation. The OpenGL ES is a graphics application programming interface (API) for embedded systems. This chapter is focused on understanding the usage of OpenGL ES in creating 2D and 3D graphics. You will come to understand the APIs that are required in creating and rendering graphics in Android applications. Thereafter, you will create and render graphics through step-by-step procedures. You will also learn to apply flat color and smooth color to the drawn graphics. Also, you will ...
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