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The Art of Agile Development
book

The Art of Agile Development

by James Shore, Chromatic
October 2007
Beginner
438 pages
15h 52m
English
O'Reilly Media, Inc.
Content preview from The Art of Agile Development

Chapter 4. Adopting XP

“I can see how XP would work for IT projects, but product development is different.” —a product development team

“I can see how XP would work for product development, but IT projects are different.” —an in-house IT development team

Before adopting XP, you need to decide whether it’s appropriate for your situation. Often, people’s default reaction to hearing about XP is to say, “Well, of course that works for other teams, but it couldn’t possibly work for us.”

Important

XP’s applicability is based on organizations and people, not types of projects.

Question that assumption. I’ve helped a wide variety of teams adopt XP: 20-person teams and 1-person teams; huge corporations and small startups; shrinkwrap, in-house, and outsourced software vendors; proprietary and open source developers. Through these experiences, I’ve learned that software teams are more similar than they are different. XP’s applicability has far more to do with your organization and the people involved than with the type of project you’re working on.

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Publisher Resources

ISBN: 9780596527679Errata Page