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The Art of Software Testing, 3rd Edition
book

The Art of Software Testing, 3rd Edition

by Glenford J. Myers, Corey Sandler, Tom Badgett
November 2011
Intermediate to advanced
240 pages
6h 2m
English
Wiley
Content preview from The Art of Software Testing, 3rd Edition

Chapter 4

Test-Case Design

Moving beyond the psychological issues discussed in Chapter 2, the most important consideration in program testing is the design and creation of effective test cases.

Testing, however creative and seemingly complete, cannot guarantee the absence of all errors. Test-case design is so important because complete testing is impossible. Put another way, a test of any program must be necessarily incomplete. The obvious strategy, then, is to try to make tests as complete as possible.

Given constraints on time and cost, the key issue of testing becomes:

What subset of all possible test cases has the highest probability of detecting the most errors?

The study of test-case design methodologies supplies answers to this question.

In general, the least effective methodology of all is random-input testing—the process of testing a program by selecting, at random, some subset of all possible input values. In terms of the likelihood of detecting the most errors, a randomly selected collection of test cases has little chance of being an optimal, or even close to optimal, subset. Therefore, in this chapter, we want to develop a set of thought processes that enable you to select test data more intelligently.

Chapter 2 showed that exhaustive black-box and white-box testing are, in general, impossible; at the same time, it suggested that a reasonable testing strategy might feature elements of both. This is the strategy developed in this chapter. You can develop a reasonably ...

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Publisher Resources

ISBN: 9781118133156Purchase book