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The Art of Software Testing, 3rd Edition
book

The Art of Software Testing, 3rd Edition

by Glenford J. Myers, Corey Sandler, Tom Badgett
November 2011
Intermediate to advanced
240 pages
6h 2m
English
Wiley
Content preview from The Art of Software Testing, 3rd Edition

Chapter 5

Module (Unit) Testing

Up to this point we have largely ignored the mechanics of testing and the size of the program being tested. However, because large programs (say, of 500 statements or 50-plus classes) require special testing treatment, in this chapter we consider an initial step in structuring the testing of a large program: module testing. Chapters 6 and 7 enumerate the remaining steps.

Module testing (or unit testing) is a process of testing the individual subprograms, subroutines, classes, or procedures in a program. More specifically, rather than initially testing the program as a whole, testing is first focused on the smaller building blocks of the program. The motivations for doing this are threefold. First, module testing is a way of managing the combined elements of testing, since attention is focused initially on smaller units of the program. Second, module testing eases the task of debugging (the process of pinpointing and correcting a discovered error), since, when an error is found, it is known to exist in a particular module. Finally, module testing introduces parallelism into the program testing process by presenting us with the opportunity to test multiple modules simultaneously.

The purpose of module testing is to compare the function of a module to some functional or interface specification defining the module. To reemphasize the goal of all testing processes, the objective here is not to show that the module meets its specification, but that the ...

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Publisher Resources

ISBN: 9781118133156Purchase book