Between Yin and YangBreaking It DownThe Loop of InteractionJuicinessPrimalityChannels of InformationStep 1: List and Prioritize InformationStep 2: List ChannelsStep 3: Map Information to ChannelsStep 4: Review Use of DimensionsModesMode Tip #1: Use as Few Modes as PossibleMode Tip #2: Avoid Overlapping ModesMode Tip #3: Make Different Modes Look as Different as PossibleOther Interface TipsInterface Tip #1: StealInterface Tip #2: CustomizeInterface Tip #3: Design around Your Physical InterfaceInterface Tip #4: Theme Your InterfaceInterface Tip #5: Sound Maps to TouchInterface Tip #6: Balance Options and Simplicity with LayersInterface Tip #7: Use MetaphorsInterface Tip #8: If It Looks Different, It Should Act DifferentInterface Tip #9: Test, Test, Test!Interface Tip #10: Break the Rules to Help Your PlayerOther Reading to Consider