July 2019
Beginner
652 pages
19h 23m
English
DOI: 10.1201/b22101-7
FIGURE7.1
Hopefully, this book will inspire you to try designing some games of your own. When you do that (maybe you have already), you might be thinking that you aren’t going about it the right way, not using the methods that “real” game designers use. I’m guessing the method you used to design your games was something like:
Think of an idea.
Try it out.
Keep changing it and testing it until it seems good enough.
Which sounds kind of amateurish. Well, guess what? That is exactly what real game designers do. And this chapter would end here, except for the fact that some ...
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