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The Art of Game Design, 3rd Edition
book

The Art of Game Design, 3rd Edition

by Jesse Schell
July 2019
Beginner
652 pages
19h 23m
English
A K Peters/CRC Press
Content preview from The Art of Game Design, 3rd Edition

CHAPTER EIGHT The Game Improves through Iteration

DOI: 10.1201/b22101-8

FIGURE8.1

Choosing an Idea

Once you make a decision, the universe conspires to make it happen.

—Emerson

After a painfully rapturous brainstorming session, you have a huge list of ideas in front of you. This is where many designers trip up. They have so many ideas they like, they aren’t sure what to pick. Or they have a lot of mediocre ideas, but nothing spectacular, so again they aren’t sure what to pick. So they float around for too long, in a vague haze of indecision, hoping that the “right idea” will suddenly become clear, if they just wait a little longer.

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Publisher Resources

ISBN: 9781351803632