CHAPTER THIRTY-FIVE Each Designer Has a Purpose
DOI: 10.1201/b22101-35
The Deepest Theming
At the start of this book, we talked about how listening is the most important skill for a game designer. And through the book, we examined facets of listening to your audience, to your game, to your team, and to your client.
But now, it is time to talk about the most important type of listening—listening to yourself. You might think it is easy to listen to yourself. But our subconscious mind holds many secrets. We often do things, and we don’t know why. Why, for instance, is game design so very important to you? Do you know? You might ...
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