34. Memory and Resources
Anyone can have an idea; it’s what you do with the idea that’s the important thing.
– Terry Pratchett
array; bitset; vector<bool>; Tuples
• Resource Management Pointers
unique_ptr; shared_ptr; weak_ptr
The Default Allocator; Allocator Traits; Pointer Traits; Scoped Allocators
• The Garbage Collection Interface
Temporary Buffers; raw_storage_iterator
• Advice
34.1. Introduction
The STL (Chapter 31, Chapter 32, Chapter 33) is the most highly structured and general part of the standard-library facilities for the management and manipulation of data. This chapter presents facilities that are more specialized or deal with raw memory (as opposed to typed ...
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