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The Complete Guide to Blender Graphics, 7th Edition
book

The Complete Guide to Blender Graphics, 7th Edition

by John M. Blain
March 2022
Beginner content levelBeginner
626 pages
21h 49m
English
A K Peters/CRC Press
Content preview from The Complete Guide to Blender Graphics, 7th Edition

Preamble

The objective of the Preamble is to explain terminology and introduce diagrams which demonstrate instructions.

Basic Objective – Graphics Program

The fundamental objective in using a computer graphics program, such as Blender, is to produce a display on a computer Screen which converts (Renders) into a digital image or series of images for an animation sequence. The display may only contain a single inanimate model such as that used for 3D printing but will will usually contain multiple 3D models of animate and or inanimate Objects. The arrangement of Objects constitutes a Scene. Animate Objects (animated Objects) are the moving characters in animation sequences. Inanimate Objects are the components of a Scene with which the characters ...

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Publisher Resources

ISBN: 9781000552027