Video description
In Video Editions the narrator reads the book while the content, figures, code listings, diagrams, and text appear on the screen. Like an audiobook that you can also watch as a video.
Programming is a creative act. These techniques will help you maximize the power of creativity to improve your software and your satisfaction in creating it.
Inside The Creative Programmer you’ll discover:
- The seven dimensions of creativity in software engineering
- The scientific understanding of creativity and how it translates to programming
- Actionable advice and thinking exercises that will make you a better programmer
- Innovative communication skills for working more efficiently on a team
- Creative problem-solving techniques for tackling complex challenges
In The Creative Programmer you’ll learn the processes and habits of highly creative individuals and discover how you can build creativity into your programming practice. This fascinating new book introduces the seven domains of creative problem solving and teaches practical techniques that apply those principles to software development.
Hand-drawn illustrations, reflective thought experiments, and brain-tickling example problems help you get your creative juices flowing—you’ll even be able to track your progress against a scientifically validated Creative Programming Problem Solving Test. Before you know it, you’ll be thinking up new and novel ways to tackle the big challenges of your projects.
About the Technology
Like composing music, starting a business, or designing a marketing campaign, programming is a creative activity. And just like technical skills, creativity can be learned and improved with practice! This thought-provoking book details practical methods to turn creativity into more effective problem solving, higher productivity, and better software.
About the Book
The Creative Programmer explores seven dimensions of creativity in software engineering—technical knowledge, collaboration, constraints, critical thinking, curiosity, a creative state of mind, and creative techniques. As you read, you’ll apply insights about creativity from other disciplines to the challenges of software development. Numerous relevant examples and exercises drive each lesson home. You’ll especially enjoy the unique Creative Programming Problem Solving Test that helps you assess how creative you’ve been with a programming task.
What's Inside
- The scientific understanding of creativity and how it translates to programming
- Advice and exercises that will help you become a creative programmer
- Innovative communication skills for working more efficiently on a team
- Creative problem-solving techniques for tackling complex challenges
About the Reader
For programmers of all skill levels.
About the Author
Wouter Groeneveld is a software engineer and computer science education researcher at KU Leuven, where he researches the importance of creativity in software engineering.
Quotes
The Creative Programmer is a fantastic mix of engaging historical anecdotes, practical exercises, and extensive references to papers, books, and essays both in and outside of programming…. My own copy has now been filled with pages of scribbles and notes on which I could immediately apply Wouter’s lessons, a sign that his exercises are truly engaging and encouraging!
- From the Foreword by Dr. Felienne Hermans, Professor of Computer Science Education, Vrije Universiteit Amsterdam, author of The Programmer’s Brain
Beautifully written and utterly compelling. I love the research, the insight, and the sheer joy Wouter conveys in his writing.
- Daniel Terhorst-North, Dan North & Associates
Table of contents
- Chapter 1. The creative road ahead
- Chapter 1. Why creativity?
- Chapter 1. Different levels of creativity
- Chapter 1. A road map to becoming more creative
- Chapter 1. The structure of the following chapters
- Chapter 2. Technical knowledge
- Chapter 2. Gathering knowledge
- Chapter 2. Internalizing knowledge
- Chapter 2. Acting on knowledge
- Chapter 2. A workflow example
- Chapter 2. Summary
- Chapter 3. Communication
- Chapter 3. Collective geography
- Chapter 3. Creative work in time
- Chapter 3. When creative flow is impeded
- Chapter 3. Summary
- Chapter 4. Constraints
- Chapter 4. Intrinsic constraints
- Chapter 4. Imposed constraints
- Chapter 4. Self-imposed constraints
- Chapter 4. Hitting that sweet spot
- Chapter 4. Working with constraints in practice
- Chapter 4. Summary
- Chapter 5. Critical thinking
- Chapter 5. The creative process
- Chapter 5. Creativity is the means, not the goal
- Chapter 5. Common critical thinking fallacies
- Chapter 5. Too much self-criticism
- Chapter 5. Why others’ critical thinking matters
- Chapter 5. Summary
- Chapter 6. Curiosity
- Chapter 6. Growing wonder and wanderlust
- Chapter 6. Staying on the curious course
- Chapter 6. From curiosity to motivation
- Chapter 6. Multipotentiality
- Chapter 6. Serendipitous discoveries
- Chapter 6. About having fun
- Chapter 6. Summary
- Chapter 7. Creative state of mind
- Chapter 7. The flow of deep work
- Chapter 7. Interrupt!
- Chapter 7. Triggering creative insights
- Chapter 7. A corporate creative state of mind
- Chapter 7. Summary
- Chapter 8. Creative techniques
- Chapter 8. A selection: The artist’s toolbox
- Chapter 8. A selection: The writer’s toolbox
- Chapter 8. A selection: The programmer’s toolbox
- Chapter 8. Summary
- Chapter 9. Final thoughts on creativity
- Chapter 9. On the evolving perspective of creativity
- Chapter 9. When not to be creative
- Chapter 9. Further reading
Product information
- Title: The Creative Programmer, Video Edition
- Author(s):
- Release date: June 2023
- Publisher(s): Manning Publications
- ISBN: None
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