October 2019
Intermediate to advanced
392 pages
11h 46m
English
This chapter covers
In the previous chapters, we explored how to design a basic programming interface using the information collected in the API goals canvas. We identified the resources, actions, parameters, and responses for our example Shopping API. We also designed the API’s data. But we did all of this using box-and-arrow diagrams and some tables.
Such figures and tables are always useful for brainstorming and getting an overall idea of how the API’s goals can be transposed into a programming interface. But when it comes to describing precisely a programming interface, and especially its data, ...
Read now
Unlock full access