Chapter 6. Categorization: Describing Resource Classes and Types
6.1. Introduction
For nearly two decades, a TV game show called Pyramid aired in North America. The show featured two competing teams, each team consisting of two contestants: an ordinary civilian contestant and a celebrity. In the showâs first round, both teamsâ members viewed a pyramid-shaped sign that displayed six category titles, some straightforward like âWhere You Liveâ and others less conventional like âThings You Need to Feed.â Each team then had an opportunity to compete for points in 30-second turns. The goal was for one team member to gain points by identifying a word or phrase related to the category from clues provided by the other team member. For example, a target phrase for the âWhere You Liveâ category might be âzip code,â and the clue might be âMine is 94705.â âThings you Need to Feedâ might include both âscreaming babyâ and âparking meter.â
The team that won the first round advanced to the âWinnerâs Circle,â where the game was turned around. This time, only the clue giver was shown the category name and had to suggest concepts or instances belonging to that category so that the teammate could guess the category name. Clues like âalto,â âsoprano,â and âtenorâ would be given to prompt the teammate to guess âSinging Voicesâ or âTypes of Singers.â
As the game progressed, the ...
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