Skip to Content
The Essential Guide to User Interface Design: An Introduction to GUI Design Principles and Techniques, 3rd Edition
book

The Essential Guide to User Interface Design: An Introduction to GUI Design Principles and Techniques, 3rd Edition

by Wilbert O. Galitz
April 2007
Beginner
888 pages
26h 43m
English
Wiley
Content preview from The Essential Guide to User Interface Design: An Introduction to GUI Design Principles and Techniques, 3rd Edition

STEP 5

Select the Proper Kinds of Windows

A window is an area of the screen, usually rectangular in shape, defined by a border that contains a particular view of some area of the computer or some portion of a person's dialog with the computer. It can be moved and rendered independently on the screen. A window may be small, containing a short message or a single field, or it may be large, consuming most or all of the available display space. A display may contain one, two, or more windows within its boundaries. In this step the following is addressed:

  • A window's characteristics.
  • A window's components.
  • A window's presentation styles.
  • The types of windows available.
  • Organizing window system functions.
  • A window's operations.
  • Web system frames and pop-up windows.

Window Characteristics

A window is seen to possess the following characteristics:

  • A name or title, allowing it to be identified.
  • A size in height and width (which can vary).
  • A state, accessible or active, or not accessible. (Only active windows can have their contents altered.)
  • Visibility — the portion that can be seen. (A window may be partially or fully hidden behind another window, or the information within a window may extend beyond the window's display area.)
  • A location, relative to the display boundary.
  • Presentation, that is, its arrangement in relation to other windows. It may be tiled, overlapping, or cascading.
  • Management capabilities, methods for manipulation of the window on the screen.
  • Its highlight, that is, ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Universal Principles of Design, Updated and Expanded Third Edition

Universal Principles of Design, Updated and Expanded Third Edition

William Lidwell, Kritina Holden, Jill Butler
Universal Principles of Design, Revised and Updated

Universal Principles of Design, Revised and Updated

William Lidwell, Kritina Holden, Jill Butler
Designing Interfaces, 3rd Edition

Designing Interfaces, 3rd Edition

Jenifer Tidwell, Charles Brewer, Aynne Valencia

Publisher Resources

ISBN: 9780470053423Purchase book