Introduction
3D on the Web has been something of a perennial pipe dream since the creation of the Internet. As far back as 1994, talk of virtual realities and new ways of visualizing data in the 3D realm presupposed that 3D wasn't just a different method of presentation but an ultimate inevitability for the Web. Around the release of the first 3D web standard—VRML in 1998—the predictions and conjecture began to deflate, and by 2001, it was painfully clear that the utopian dream of flying through Tron-like datascapes was not to be, which was probably for the best.
Fast forward five years, and the early lessons of 3D on the Web had been well and truly learned, with several standards and third-party plug-ins attempting to reignite interest along the ...
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