Index
A
Accurate simulations, 461
boundaries, 480
initial conditions, 479
integration scheme, 479
number variables calculations, 478, 479
timestep, 479
ActionScript 3.0, 13
animation, code
object motion precalculation, 40
classes
definition, 14
document class, 15
functions, methods and constructors, 16
inheritance, 18
Math.random() function, 17
particle class, 14
structure, 15
collision detection
BitmapData objects, 43
hitTestObject() method, 41
hitTestPoint() method, 41
events
definition, 27
drag ...
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