October 2011
Beginner to intermediate
558 pages
16h 30m
English
Because you picked up this book, we assume that you are interested in implementing physics into your programming projects. But why would you want to do that? What can it do for you? And how difficult will it be? This chapter will provide answers to these questions.
Topics covered in this chapter include:
- Why model physics? This section will explain some of the reasons why you might want to add physics to your projects.
- What is physics? Here we lift the veil of mystery and explain in simple terms what physics is. We also tell you, in a nutshell, what you'll need to know.
- Programming physics. Thankfully, programming physics is not as difficult as you might imagine, once you understand some basic principles. ...
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