1
Setting up a Server
Welcome to The Essential Guide to Creating Multiplayer Games with Godot 4.0. In this hands-on book, you are going to learn the core concepts used to create online multiplayer games using the Godot Engine 4.0 Network API.
Firstly, we are going to understand some fundamental aspects of how computers communicate through a network and the main protocols, including which ones are more relevant for making online multiplayer games.
After that, we will understand how Godot Engine 4.0 uses and provides both low- and high-level implementations for networking using its network API. We’ll understand some core classes that we can use to pass data around to multiple computers on the same network. And then we’ll focus on the high-level ...
Get The Essential Guide to Creating Multiplayer Games with Godot 4.0 now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.