Book description
The Game Maker’s Companion is the long-awaited sequel to The Game Maker’s Apprentice. This book picks up where the last book left off, advancing your game development journey with some seriously impressive gaming projects. This time you’ll learn how to make professional-quality platform games with solid collision detection and slick control mechanisms and you’ll get acquainted with a long-lost icon of platform gaming history on the way.
You’ll go on to discover techniques to add depth and believability to the characters and stories in your games, including The Monomyth, cut scene storyboarding, and character archetypes. This culminates in the creation of an original atmospheric platform-adventure which will take your GML programming skills to new heights. There’s even a handy reference section at the back of the book which will be invaluable for adding common features to your own games.
With contributions from four games industry professionals and a highly respected member of the Game Maker community, The Game Maker’s Companion is another labor of love that will give you even more hours of enjoyment than the original. If you already own Game Maker, then you really must own this book as well.
Table of contents
- Cover
- Praise for The Game Maker’s Companion
- Title
- Copyright
- Dedication
- Dedication 1
- Contents at a Glance
- Contents
- Foreword
- About the Authors
- About the Artists
- About the Technical Reviewer
- Acknowledgments
- Introduction
- Part 1: Fishpod
- Part 2: Zool
-
Part 3: Shadows on Deck
- Chapter 7: Game Design: “Shadows on Deck”
- Chapter 8: Storytelling in Theory
- Chapter 9: Storytelling Applied
- Chapter 10: Of Mice and Pen: Pirate Art
- Chapter 11: GML: From Ninja to Pirate
- Chapter 12: Rogues’ Rendezvous: Vertically Sliced
- Chapter 13: The Story Begins
-
Part 4: Reference
-
Chapter 14: Feature Reference
- 360-Degree Movement
- 360-Degree Shooting
- Cheat Codes
- Fancy Buttons
- Four- and Eight-Way Movement
- Grid Movement
- Homing Missiles
- Mini-Map
- Mouse Cursor
- Moving Through Rooms
- Orbiting Objects
- Patrolling Enemies
- Pausing the Game
- Pushing Boxes
- Scrolling Text (Horizontal)
- Scrolling Text (Vertical)
- Smoke Trail
- Smooth Motion
- Snap To Grid
- Toggle Music and Sound Effects
- Appendix: Rogues’ Rendezvous: Dialogue
-
Chapter 14: Feature Reference
- Index
- Important License Information
Product information
- Title: The Game Maker’s Companion: Game Development: The Journey Continues
- Author(s):
- Release date: October 2010
- Publisher(s): Apress
- ISBN: 9781430228264
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