9
Game Concept
In This Chapter
• Beginning the Process
• Define Concept
• Prototyping
• Risk Analysis
• Pitch Idea
• Project Kick-off
9.1 Introduction
Preproduction starts with defining the game’s concept. After all, you cannot start working on a game until you have some idea of what the game’s goal is, and what the final game will look like when it is completed. Initial concept starts with a broad idea—“What would it be like to race concept cars against each other?”—and then more details are added to narrow the concept and create a vision for the game. Elements such as the hardware platform, genre, and key features are defined, along with more ...
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