March 2013
Beginner
468 pages
12h 25m
English
15
Testing
In This Chapter
• Testing Schedule
• Test Plans
• Testing Pipeline
• Testing Cycle
• External Testing
15.1 Introduction
To many people outside of the game industry, testing seems like a glamorous job. After all, you get to play games all day! However, if you talk to anyone who has tested games for a living, you know that it is anything but glamorous; in reality, testing is an extremely stressful and difficult job. Most testers spend at least five to eight months testing the same game day in and day out, looking for defects, confirming bug fixes, and play testing missions. This becomes pretty tedious after a few weeks, no matter how ...
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