
56 THE GAME PRODUCTION HANDBOOK, 2/E
4. Quality Management (planning, assurance, control). That quality/
testing is executed on an ongoing basis throughout a project rather than
waiting until the end of a project is a strong PMBoK value. I find that
this is one way that iterative software development shines in regards to
standard PM methodologies. The constant testing cycles aligned with
the sprints give us real-time information on what’s what, and since the
iterative process is designed to incorporate the quality/testing feedback
as part of the living cycle, I think that this is one area in which PMI and
game development have an easy analog. ...