78 THE GAME PRODUCTION HANDBOOK, 2/E
owned by the publisher. The basics of maintaining the relationships are similar
in each case—the publisher needs to be informed of the game’s progress, and
the developer needs resources and support from the publisher.
Ignoring this relationship can be detrimental to the development process. If
the developer does not communicate with the publisher on a regular basis about
the progress of the game, the publisher might become frustrated at the perceived
lack of progress. This frustration may cause the publisher to allocate needed re-
sources to another project, assign the project to another developer, or cancel the
project. If the publisher does not give feedback to the developer throughout the
production process, ...