Chapter 17 Strategies for Marginalized Communities

DOI: 10.1201/9781003282235-18

Find your people. Find your communities. Try to get involved where you can give as much as you take.

–Kim Belair, CEO, Sweet Baby Inc.

It's time to talk about problems in the games industry. I struggled to write this chapter. Not because I had nothing to say, but because the flood of words overwhelmed me.1 I’ve touched on a few industry problems throughout this book: crunch, burnout, difficulties getting the promotions and pay you want, and the leaky pipeline among others. I haven’t sugarcoated things, but I also haven’t addressed one of the industry's biggest problems: the playing field isn’t level. Being a game writer is harder for some people than it is for ...

Get The Game Writing Guide now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.