Writing an IDA Loader Using the SDK
IDA’s principle interface to any loader module takes place via a global loader_t
object that each loader must declare and export. The loader_t
struct is analogous to the plugin_t
class used in plug-in modules. The following listing shows the layout of the loader_t
struct as defined in loader.hpp.
struct loader_t { ulong version; // api version, should be IDP_INTERFACE_VERSION ulong flags; // loader flags //check input file format. if recognized, int (idaapi *accept_file)(linput_t *li, char fileformatname[MAX_FILE_FORMAT_NAME], int n); //load file into the database. void (idaapi *load_file)(linput_t *li, ushort neflags, const char *fileformatname); //create output file from the database, this function may be absent. ...
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