Skip to Content
The Kerbal Player's Guide
book

The Kerbal Player's Guide

by Jon Manning, Tim Nugent, Paul Fenwick, Alasdair Allan, Paris Buttfield-Addison
November 2016
Intermediate to advanced
428 pages
10h 2m
English
O'Reilly Media, Inc.
Content preview from The Kerbal Player's Guide

Chapter 9. Rocket Science

Rocket science has a bad reputation: like brain surgery, it has been held up as something too hard for the average Kerbal in the street to understand. In the last chapter, we took a tour of the basics of the game. In this chapter, we’re going to start learning rocket science.

You don’t have to be a rocket scientist to use rocket science, as there are a few simple numbers you can calculate using relatively simple formulas that are going to help you not blow up your rockets quite as much as you would otherwise.

You don’t have to know everything in this chapter in order to have fun playing Kerbal Space Program. That said, KSP attempts to model space flight as realistically as possible and implements rocket science as well as it can. If you understand why rockets, planets, and moons move in the way they do, you’ll find it easier to do more advanced stuff in the game.

Tip

The Kerbal Space Program Wiki has a good summary of physics and orbital mechanics terminology that may come in handy.

The Law of Conservation of Momentum

The basic principle that all rockets work by is the law of conservation of momentum. If we have an object with a mass m moving at velocity v, then the momentum of the object will be p:

p equals m nu

However, the law of conservation of momentum states that the total momentum in an isolated system is conserved; it can’t change. That means if the “system” ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

How to Develop a Great Digital Strategy

How to Develop a Great Digital Strategy

Jeanne W. Ross, Cynthia M. Beath, Ina M. Sebastian
The Hidden Cost of AI-Assisted Creativity

The Hidden Cost of AI-Assisted Creativity

Léonard Boussioux, Anil Doshi, Oliver Hauser, Kartik Hosanagar

Publisher Resources

ISBN: 9781491913475Errata Page