Chapter 7. Dynamic KML

<feature><title>After reading this chapter, you’ll be able to do the following:</title>
  • Explain what IDs are used for.

  • Use a network link control to change a value in KML that was previously loaded by a network link (and is currently in memory).

  • Use a network link control to delete an element from KML that was previously loaded by a network link.

  • Use a network link control to add elements to a KML file that was previously loaded by a network link.

  • Animate a placemark so that it moves along a specified path.

  • Create a series of placemarks or ground overlays that are controlled by the Google Earth time slider.

</feature>

Chapter Overview

This chapter explores several techniques for creating KML objects that move or change in some ...

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