CHAPTER TWO
INFORMATION STRUCTURES
2.1. INTRODUCTION
[233]
We will illustrate methods of dealing with information structures in terms of the MMIX
computer. A reader who does not care to look through detailed MMIX
programs should at least study the ways in which structural information is represented in MMIX
’s memory.
· · ·
As a more interesting example, suppose the elements of our table are intended to represent playing cards; we might have two-octabyte nodes broken into five fields, TAG
, SUIT
, RANK
, TITLE
, and NEXT
:
(This format reflects the content of two octabytes; see Section 1.3.1´.)
[234]
TAG
is stored as one BYTE
; TAG
= #80
means that ...
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