CHAPTER 10FORCED MINDFULNESS: WHY IT REMOVES THE POWER OF FREEDOM AND CHOICE IN ENJOYMENT

From an early age, societal expectations and practicality often shape our aspirations. The innocent dreams of becoming an astronaut or a policeman are nudged toward more “practical” professions like lawyers, doctors, or computer engineers. Throughout our educational journey, the interplay of perceived desires, natural inclinations, and biases further muddles the path we choose to follow.

When it comes to games in the workplace, a common reaction is skepticism. We've witnessed misapplied attempts at gamification, usually centered around leaderboards and a one‐size‐fits‐all approach. Yet, I understand and share your aversion. But, fear not, for there is a different path—one that truly works. Before delving into that, let's explore why previous gamification efforts fell short.

It's crucial to acknowledge that the problem lies not in games themselves but in the misguided implementation of gamification. Two key factors contribute to the futility of many gamification endeavors. First, not all work tasks are naturally suited for gamification. Forcing a game‐like structure onto unengaging tasks can diminish both enjoyment and effectiveness. Second, gamification can be perceived as manipulative or condescending, implying that workers need external incentives or trickery to perform their duties. This erodes trust and breeds resentment between employees and management. Moreover, implementing gamification ...

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