IntroductionChapter 1: An Age of FluxChapter 2: The Shape of StrategyChapter 3: Ethics and Social ChangeChapter 4: StorytellingChapter 5: Mathematical ModelingChapter 6: Behavioral EconomicsChapter 7: Design ThinkingChapter 8: Community OrganizingChapter 9: Game TheoryChapter 10: MarketsChapter 11: Complex SystemsChapter 12: InstitutionsConcluding Materials