The Truth About HTML5’s Canvas, Gaming, and Flash
Canvas lets us draw programmatically on a specific area of a web page. And it can do some pretty cool things: design enhancements, visualizations, drawing/painting applications, image manipulation, and games (the visual side, at least).
Later we’ll get into the nuts and bolts of Canvas. But first let’s look at some big-picture stuff and the inevitable comparisons to Flash.
Canvas is not Flash, and comparing a single piece of web technology for (primarily) 2D graphics to a feature-rich, broadly supported client environment and a mature ecosystem of development tools is a bit apples and ...