Chapter 22

UX Design Guidelines

 To err is human; forgive by design.

– Anonymous

Objectives

After reading this chapter, you will:

1. Appreciate the difficulties in using and interpreting UX design guidelines

2. Understand the role of human memory limitations in guidelines

3. Understand and apply some of the basic UX design guidelines with respect to user actions for each stage of the Interaction Cycle

22.1 Introduction

22.1.1 Scope and Universality

There are, of course, many books and articles on design guidelines for graphical user interfaces (GUIs) and other user interfaces and their widgets—how to create and employ windows, buttons, pull-down menus, pop-up menus, cascading menus, icons, dialogue boxes, check boxes, radio buttons, options ...

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