Opportunity 1.2
Inspired by Fashion
Abstract
Fabrics and clothes protect us and express who we are. They can be stretched, tugged, patted, smoothed. They wear and tear and develop a patina of use over time. They provide, then, a much broader set of affordances and displays than today’s touch screens. In this Opportunity chapter, we explore how we might redesign apps, visualizations and gestures by using fashion thinking.
Keywords
fabric; clothes; fashion; touch; skeumorphGet There's Not an App for That now with the O’Reilly learning platform.
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