Program structure and broadview skeleton
Our first goal is to build the broad modular structure for the program. As usual, we will keep the data structure, audio-related logic, and the presentation logic in three separate files. Therefore, we will create three separate files named model.py
, player.py
, and view.py
(see code 5.01
).
Let's create an empty Model
class and an empty Player
class in their respective files.
The following is the code for 5.01
– model.py
:
class Model: def __init__(self): pass
Here's the code for 5.01
– player.py
:
import pyglet class Player(): def __init__(self): pass
Next, let's create the View
class. We will leave the Model
and Player
classes empty for now. However, we will complete this iteration by coding the majority of the ...
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