Chapter 9
Game Board
TouchDevelop includes a “game board” API for writing simple sprite-based games. The API includes a primitive physics engine to simplify common game loops where objects are moving while they experience gravity and friction. Game board elements can be orchestrated using events based on touch and regular timing intervals.
9.1 Introduction |
9.2 The Board datatype |
9.3 The Sprite datatype |
9.4 The Sprite Collection datatype |
9.5 Touching and board events |
9.6 Debugging games |
9.1 Introduction
9.1.1 What is a sprite?
In TouchDevelop, sprites are 2D bitmaps that are drawn directly to the screen. Sprites are commonly used to display information such as health bars, number of lives, or text such as scores. Some games, ...
Get TouchDevelop: Programming on the Go, Third Edition now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.