3Mean Field Games for 5G Ultra‐dense Networks: A Resource Management Perspective
Mbazingwa E. Mkiramweni1, Chungang Yang2 and Zhu Han3
1Xidian University, China
2School of Telecommunications Engineering, Xidian University, China
3Department of Electrical and Computer Engineering, University of Houston, USA
In this chapter, the network densification in 5G from the lower to the upper layer perspective, i.e. terminals, access nodes, and cloud edge layers, is explained, followed by the introduction to the mean field game, which is more suitable for designing and analyzing the ultra‐dense networks with spatial‐temporal dynamics and densification. Then a survey of the current applications of the mean field game to device‐to‐device, 5G ultra‐dense radio access, and cloud‐edge networks, with the main concentration on the featured technical problems of interference mitigation, energy management, and caching, is presented. This can help in understanding the typical characteristics of mean field games better. Finally, several open problems are discussed for further development of mean field games in the 5G era.
3.1 Introduction
Nowadays, wireless communication technology has become a necessary component of our everyday life, showing a core socioeconomic impact and inspiring our daily activity. Communication networks are used in various areas such as education, military, stock market, travel, medical emergency care, disaster recovery, and package delivery. The wide range of applications ...
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