Chapter 1. Overview of UML for Java™ Programmers
The Unified Modeling Language (UML) is a graphical notation for drawing diagrams of software concepts. One can use it for drawing diagrams of a problem domain, a proposed software design, or an already completed software implementation. Fowler[1] describes these three different levels as Conceptual, Specification, and Implementation. This book deals with the last two.
Specification- and Implementation-level diagrams have a strong connection to source code. Indeed, it is the intent for a Specification-level diagram to be turned into source code. Likewise, it is the intent for an Implementation-level ...
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