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UML FOR JAVA™ PROGRAMMERS by Robert Cecil Martin

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Chapter 7. The Practices: dX

The Practices: dX

Now we're going to explore a set of practices that a team can use to get projects done. A group of practices like this is sometimes called a process. However, what I describe below is too lightweight to be called a process. It's just a set of simple disciplines that a team of developers can use to get a lot of work done in a short amount of time. I call this set of rules dX.[1]

Iterative Development

The key dX practice is to do everything in short iterations. By everything I mean requirements, analysis, design, implementation, testing, documentation... Everything. By short I mean one or two weeks. We do everything in one- ...

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