3. Generating Ideas

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After the hard work of research and analysis, finally you understand the design problem—or at least come close. Perhaps you even had your first glimpse of a solution. Buoyed with excitement or, more realistically, pressured by deadlines, it’s tempting to kid yourself that you’ve experienced that breakthrough moment—a design epiphany. In reality, that first glimpse was more likely mirage than miracle. However exhilarating your first idea feels, it won’t be your best.

Armed with the knowledge from your discovery phase, it’s time to explore the world of ideas, looking for creative ways to design a great user experience. Generating ...

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