April 2013
Beginner to intermediate
296 pages
8h 52m
English
As much as we would like for augmented reality (AR) systems to be “fully virtual,” such a hope is not a reality yet. Augmented reality systems currently require both hardware and software to implement a compelling AR experience. The software tells the system what to do, and the hardware is the equipment that does it. Software is covered in Chapter 4. This chapter addresses the different hardware components required to support an AR application, as well as different technologies that can be used to provide those functions. In many cases, several different types of technologies can be used to implement those functions. AR systems are truly not “one size fits all.” In many cases, an AR developer ...
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