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Understanding Flash MX 2004 ActionScript 2 by Alex Michael

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13

ActionScript-Driven Effects and Techniques

This chapter deals with ActionScript-driven effects, and the techniques that go into building code. The chapter consists of 18 examples, all of which can be plugged into your movies to create useful effects, but at the same time taking a minimum of file size. Use this chapter to learn how to add a whole new range of effects and interaction to your movies and explore some of the more complex aspects of ActionScript. All the code and FLAs are available for download from www.sprite.net/understanding.

The Flash timeline allows you to create very sophisticated effects without having to deal with the code that lies behind them. However, sometimes there are benefits to getting in there and using code to ...

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