Appendix A: ActionScript Terminology
Like any scripting language, ActionScript uses its own terminology. The following list provides an introduction to important ActionScript terms in alphabetical order.
Actions are statements that instruct a movie to do something while it is playing. For example, gotoAndStop sends the playhead to a specific frame or label. In this book, the terms action and statement are interchangeable.
Boolean is a true or false value.
Classes are data types that you can create to define a new type of object. To define a class, you create a constructor function.
Constants are elements that don’t change. For example, the constant Key.TAB always has the same meaning: it indicates the Tab key on a keyboard. Constants are useful ...
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