Skip to Main Content
Unity 2018 Augmented Reality Projects
book

Unity 2018 Augmented Reality Projects

by Jesse Glover
July 2018
Intermediate to advanced content levelIntermediate to advanced
358 pages
7h 17m
English
Packt Publishing
Content preview from Unity 2018 Augmented Reality Projects

Setting up ARCore

ARCore and ARKit are fundamentally very similar, but you can't compile ARKit on a Windows environment, which is what I'm presently using. Not to worry; when we get to ARKit, I will be using a macOS to give you a proper view and feel of how things are when using it.

That being said, it is now time to take a deeper look at ARCore.

ARCore was made by Google and is currently in the early preview stages; it hasn't even reached release 1.0 yet, so there are bound to be many changes, some of which could be extremely damaging to existing apps or games.

There are two ways to get the SDK preview for Unity. The first is through a Unity Package file (https://developers.google.com/ar/develop/unity/quickstart-android) and the other is ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Hands-On Unity 2020 Game Development

Hands-On Unity 2020 Game Development

Nicolas Alejandro Borromeo

Publisher Resources

ISBN: 9781788838764Supplemental Content