Chapter 7- Creating Artificial Intelligence
Q1. You can generate a walkable surface of the level for AI by using...
- C. Navigation Mesh
Q2. The Animator Window of Mechanim is useful for...
- A. Controlling when and how animations play
Q3. To walk on a Navigation Mesh, an object needs...
- C. A NavMesh Agent Component
Q4. You can edit animation interpolation by changing...
- B. Keyframe Curves
Q5. The blue local axis arrow of an object is known as...
- A. Forward Vector
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