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Unity 2018 By Example - Second Edition
book

Unity 2018 By Example - Second Edition

by Alan Thorn
July 2018
Beginner content levelBeginner
484 pages
9h 36m
English
Packt Publishing
Content preview from Unity 2018 By Example - Second Edition

Optimization

Our work so far has produced an interesting environment and a controllable character within this environment. Before moving forward, let's turn our attention to optimization—an issue that should be considered early during development. Optimization refers to the tips and tricks that we can apply to improve runtime performance as well as our workflow generally. Here, we'll consider prefabs to improve our workflow and Sprite Packing to improve runtime performance. Let's start with prefabs.

A prefab is a Unity asset that lets you group together many objects in a scene and package them together as a single unit that can be added to the Project panel as an asset. From here, the prefab can be added as a complete unit to any other scene or ...

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Publisher Resources

ISBN: 9781788398701Supplemental Content